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About us

Our motivation:


  • 3% of females say a career in technology is their first choice

  • 65% of young people will be employed in jobs that currently don't exist

  • 11% of boys and 28% of men in the UK are classified as obese

  • 9% of girls and 29% of women in the UK are classified as obese

  • 90% of jobs in the next 10 years will require some sort of digital skills

  • Physical activity has beneficial effects on the brain's structure and function, while concern has mounted over high rates of childhood obesity

  • Physical activity has been found to relate to performance across: perceptual skills, intelligence quotient, verbal tests, mathematic tests, memory, developmental level, and academic readiness in all ages from 4-18 years

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Goalie in Action
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Our story

digit<all> was founded in 2022 by Peter Marshman, lead of the top performing Computing Hub for the National Centre for Computing Education.

Following years of collaboration and strategic support for schools across the United Kingdom and beyond, the need for engaging and active learning with a focus on technology, coding and data science was clearly evident. Since then, digit<all> has developed partnerships with schools, universities, sports clubs and other charities to increase the well-being of young people and to provide them with the skills and knowledge to become non-sedentary, active and happy learners.

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What we do

We provide training for teachers and workshops and enrichment camps for young people both in school and in the community. These opportunities are linked to the context of digital roles such as in space, sport and cyber security.


We also generate resources to enable teachers to deliver creative computing content within their curriculum and to engage young people through community and educational workshops.

The charity also provides a range of strategic support plans to ensure that schools can receive the necessary mentoring, coaching and training to provide a creative computing curriculum.

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