top of page

Resources

Arrows_edited_edited.png
Arrows_edited_edited.png
Arrows_edited_edited.png
Arrows_edited_edited.png
DSC02435.jpg

By engaging in these fun and free activities, you will have the opportunity to improve your understanding of computers, programming, and technology. These will provide you with hands-on experience and a deeper understanding of the inner workings of computers and technology, as well as an introduction to various programming languages and techniques.

 

This will allow you to develop your skills and knowledge in this field, and potentially open up new career opportunities or allow you to use technology more effectively in your current profession.

Workshop Materials

Teach with confidence
Access step-by-step guides to deliver engaging, hands-on activities that inspire and excite your students.

On-Demand CPD

Learn anytime, anywhere
Build your skills with recorded training sessions you can watch when it suits you, packed with practical tips you can use straight away.

Events

Join in, get inspired

Take part in live and online events designed to connect, inform, and inspire; from hands-on workshops to thought-provoking talks.

Key programs

Discover more below

C4CA Thumb.png
EcoCode Thumb
Spark Thumb

Upcoming events

Confident, creative teaching

Join our free 1-hour CPD sessions or full-day courses, designed for teachers from any school. Most run from 4–5 pm and are led by our experienced ambassadors. Learn practical strategies, explore core and advanced computing topics, and discover how meaningful, real-world contexts can transform your teaching.

DSC03224.jpg
  • Wed 22 Apr
    Online
    22 Apr 2026, 16:00 – 17:00
    Online
    By the end of this session, teachers will be equipped to teach their A Level Computer Science students how to use Karnaugh maps (K-maps) to simplify Boolean algebra expressions, in line with the OCR specification. Teachers will learn practical strategies to help their students grasp this essential t
  • Mon 27 Apr
    Online
    27 Apr 2026, 16:00 – 17:00
    Online
    Playlab is a nonprofit platform that enables teachers and students to create their own bespoke AI-powered apps—no coding required.
  • 28 Apr 2026, 16:00 – 17:00
    Online
    This CPD session supports school and trust leaders in developing an expert understanding of how artificial intelligence can be strategically embedded across education settings. It explores how thoughtful planning, informed decision-making, and clear guiding principles can help ensure AI is implement
  • Tue 28 Apr
    Online
    28 Apr 2026, 16:00 – 17:00
    Online
    Digital Literacy Led by Ruth Holden
  • 06 May 2026, 11:00 – 12:00
    Online
  • 12 May 2026, 15:45 – 16:45
    Online
    Learn how to wire up a Crumble correctly, code it to make lights flash, buzzers sound, wheels turn and much more. The first step into a world of exciting robotic projects with your pupils! Led by Phil Wickens
  • 14 May 2026, 16:00 – 17:00
    Online
    AI works on the basis of GIGO - Garbage In Garbage Out - with a major twist, sometimes it is just Garbage Out. This session will provide an adaptable framework, which can be applied in the rapidly changing AI offerings, that turns the power of the prompt to your advantage
  • 14 May 2026, 16:00 – 17:00
    Online
    Playlab is a nonprofit platform that enables teachers and students to create their own bespoke AI-powered apps - no coding required.
  • Mon 18 May
    18 May 2026, 16:00 – 17:00
    Online
    Making Industry Links . Led by Halima Bhayat
  • 19 May 2026, 10:00 – 15:00
    Online
    In this training session we will look at Von Neumann architecture in detail, looking at the movement of data and information through the registers, units and buses in each FDE cycle. We will also look at factors affecting performance, interrupts and assembly language.
  • 02 Jun 2026, 10:00 – 15:00
    Online
    In this training session we will look at Boolean Logic in detail, starting at logic gates and logic circuits moving onto Boolean Algebra and how to simplify expressions. We will also look at De Morgan’s law and how it can be used to simplify expressions. We will finish with Karnargh maps
  • Mon 08 Jun
    Online
    08 Jun 2026, 16:00 – 17:00
    Online
    Playlab is a nonprofit platform that enables teachers and students to create their own bespoke AI-powered apps—no coding required.
  • 09 Jun 2026, 10:00 – 15:00
    Online
    In this training session we will look at Von Neumann architecture in detail, looking at the movement of data and information through the registers, units and buses in each FDE cycle. We will also look at factors affecting performance, interrupts and assembly language.
  • Wed 10 Jun
    10 Jun 2026, 16:00 – 17:00
    Online
    The A level project could be about ticking boxes and getting marks, or it could be a unique opportunity for teachers and students. In this session i want to sell you on the idea that the project could be the most significant, inspiring, and challenging learning they ever do in education. I will take
  • 11 Jun 2026, 16:00 – 17:00
    Online
    Loops are a cornerstone of programming. Use this session to explore how you can maximise your understanding of when and how to use for and while iterations. Code and examples to take away and use in the classroom. Led by Mike Jones
  • 15 Jun 2026, 16:00 – 17:00
    Online
    This course aims to equip educators with the knowledge and skills to leverage a variety of freely available digital tools for capturing both formative and summative assessments in the classroom. By integrating digital tools into their assessment practices, teachers can streamline administrative task
  • 15 Jun 2026, 16:00 – 17:00
    Online
    This CPD session supports school and trust leaders in developing an expert understanding of how artificial intelligence can be strategically embedded across education settings. It explores how thoughtful planning, informed decision-making, and clear guiding principles can help ensure AI is implement
  • 16 Jun 2026, 10:00 – 15:00
    Online
    In this training session we will look at Boolean Logic in detail, starting at logic gates and logic circuits moving onto Boolean Algebra and how to simplify expressions. We will also look at De Morgan’s law and how it can be used to simplify expressions. We will finish with Karnargh maps

Common Inquiries

Frequently asked questions

bottom of page