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Physical Computing - Introduction to the Crumble
Physical Computing - Introduction to the Crumble

Tue 12 May

|

Online

Physical Computing - Introduction to the Crumble

Learn how to wire up a Crumble correctly, code it to make lights flash, buzzers sound, wheels turn and much more. The first step into a world of exciting robotic projects with your pupils! Led by Phil Wickens

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Time & Location

12 May 2026, 15:45 – 16:45

Online

About the event


digit<all> is a Charitable Incorporated Organisation (1198086) Our volunteers provide fantastic events and training. To enable us to continue and extend our offer please consider providing a donation for this event.  Thank you.

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